Although it was released almost 15 years ago, Naruto: Rise of a Ninja provides a solid blueprint for future anime games to follow.
Because Naruto: Rise of a Ninja came out almost 15 years ago, it has been largely forgotten in the annals of history. While this is far from a flawless effort on its own, it remains an important title as it presented an almost perfect model for the next anime games to follow. It was one of the first anime games to mix two genres and not treat either of the two as an afterthought. In his heart, Naruto: Rise of a Ninja is a satisfying fighting game, but it also offers players a captivating and interesting adventure game.
In itself, the idea of mixing two genres is far from innovative, but the way in which Naruto: Rise of a Ninja successfully leveraging both genres to complement each other is a line that future anime games should follow. Even recent versions like Demon Slayer: Kimetsu no Yaiba – The Chronicles of Hinokami who play in a remarkably familiar manner Naruto: Rise of a Ninja manage to dramatically improve the arena combat aspects of the games, but most fail to update the action-adventure part to a similar degree. Always, Naruto: Rise of a Ninja and its spiritual successors present the perfect model for anime games.
Naruto: Rise of a Ninja plays like a Shonen anime
A successful anime game must stay true to the spirit of the series. While Naruto is absolutely combat-centric, presenting it purely as a fighting game fails to capture a significant part of what fans love about the series. A game like Naruto: Rise of a Ninja allows fans to explore and interact with the world of their respective show and experience all the brilliant moments between fights, which for a series like Naruto– and indeed most shonen anime – can be a lot. That’s not to say that pure fighting games based on the shonen anime can’t be successful, but they lend themselves better to even heavier franchises like Dragon ball, as evidenced by titles like Dragon ball fighterz topping most lists for the best games based on Dragon ball.
The key, however, seems to be that developers should treat the story mode aspect of any anime game with the same level of seriousness that they treat the main fighting game mechanics. While the following Naruto titles like Naruto: Ultimate Ninja Storm series featured marked improvement over the combat aspects of past games like Naruto: Rise of a Ninja, story mode and exploration have always been a weak point that undermines the overall effort.
Naruto: Rise of a Ninja combines the story with a practical goal
Ultimately, games like Naruto: Rise of a Ninja facing a major obstacle. If the main aspects of the fight are executed well enough, the story mode will inevitably risk feeling like a serious lull. Fortunately, Naruto: Rise of a Ninja and its sequel provide a remedy for this situation by dubbing story mode as an effective tutorial. As players navigate the Hidden Leaf village, platform, and story progression, they are introduced to various combinations that can be used later during battles. It’s a great way to get players into a rather complicated combat system and simultaneously keep them invested in advancing the story.
Naruto: Rise of a Ninja Also features a handful of platforming puzzles that reward players with coins that can later be exchanged for items like the iconic Miso Chashu Ramen in Ichiraku Ramen that can be used for healing, as well as various weapons and weapons. scalable scrolls. It is probably here that Naruto: Rise of a Ninja has left the most room for improvement, with a relative dearth of items and upgrades, but the basic concepts laid out in the game may still inform future titles for years to come.
Naruto: Rise of a Ninja is available on Xbox 360.
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